GDC 2022: Confira os vencedores e indicados de todos os eventos da conferência

Entre os dias 21 e 25 de março de 2022, foi realizada a Game Developers Conference (GDC 2022), a maior conferência de desenvolvedores de jogos do mundo, na cidade de São Francisco nos Estados Unidos. E durante a noite do dia 23 foram realizadas as premiações anuais de jogos do Independent Games Festival (IGF) e do Game Developers Choice Awards (GDCA). Assim como o The Game Awards, o GDCA e o IGF também são considerados prêmios de bastante relevância na indústria e considerado por muitos desenvolvedores as premiações mais técnicas da indústria. Confira abaixo os indicados e vencedores em diversas categorias!

Imagem: Divulgação

Confira os vencedores do Independent Games Festival 2022

Excelência em Áudio

Toem (Something We Made)

Unpacking (Witch Beam)

Jett: The Far Shore (Superbrothers A/V + Pine Scented)

Mini Motorways (Dinosaur Polo Club)

Sable (Shedworks)

Inscryption (Daniel Mullins Games)

Menções Honrosas: Severed Steel (Greylock Studios), A Musical Story (Glee-Cheese Studios), Death’s Door (Acid Nerve), The Vale: Shadow of the Crown (Falling Squirrel), Kena: Bridge of Spirits (Ember Lab), Overboard! (inkle), The Wild at Heart (Moonlight Kids)

Excelência em Design

Inscryption (Daniel Mullins Games)

Unpacking (Witch Beam)

Overboard! (inkle)

Strange Horticulture (Bad Viking)

Webbed (Sbug Games)

Midnight Protocol (LuGus Studios)

Menções Honrosas: Loop Hero (Four Quarters), Unsighted (Studio Pixel Punk), Mini Motorways (Dinosaur Polo Club), Card Shark (Nerial), KeyWe (Stonewheat & Sons), Sunshine Heavy Industries (Daisyowl Games)

Excelência em Narrativa

Last Call (Nina Freeman and Jake Jefferies)

Neurocracy (Playthroughline)

Closed Hands (Passenger)

Overboard! (inkle)

Inscryption (Daniel Mullins Games)

Unpacking (Witch Beam)

Menções Honrosas: Card Shark (Nerial), Norco (Geography of Robots), The Big Con (Mighty Yell), Tux and Fanny (Ghost Time Games), Opus: Echo of Starsong (Sigono), Sable (Shedworks), Blackhaven (Historiated Games)

Excelência em Arte Visual

The Eternal Cylinder (ACE Team)

Behind the Frame: The Finest Scenery (Silver Lining Studio)

Papetura (Petums)

Fuzz Dungeon (Jeremy Couillard)

The Wild at Heart (Moonlight Kids)

Jett: The Far Shore (Superbrothers A/V + Pine Scented)

Menções Honrosas: Inscryption (Daniel Mullins Games), A Musical Story (Glee-Cheese Studios), Kena: Bridge of Spirits (Ember Lab), Saturnalia (Santa Ragione), Stonefly (Flight School Studio), Cris Tales (Dreams Uncorporated, Syck)

Melhor jogo feito por estudantes

Cai Cai Balão (Look Up Games)

Abriss – build to destroy (Randwerk Games eG)

Letter Lattice (Ethan Zarov)

SmallLife (Yueqi Wu)

Nainai’s Recipe (Fan Fang, Mai Hou)

Live Adventure (Live Adventure Team)

Menções Honrosas: Astreia’s Gift (Femy Nassirou & Hervé Blanchot), There You Are (Funky Dango), The Bleeding Tree (No Input Interactive), dumpling.love (the parks staff), Lysfangha (Baptiste Marsac & Daphne Pauchet-Deloffre), Jivana (Team Jivana), Hook Up (Team Hook Up), Come with Me (Xin Ye)

NUOVO AWARD

Memory Card (Lily Zone)

Okthryssia and Saturnia’s Bureaucratic Adventures (Outlands)

Space Hole 2020 (Sam Atlas)

Tux and Fanny (Ghost Time Games)

Cruelty Squad (Consumer Softproducts)

Sparkles & Gems (Resnijars)

Fuzz Dungeon (Jeremy Couillard)

Cuccchi (Fantastico Studio)

Menções Honrosas: Last Call (Nina Freeman and Jake Jefferies), The Shape of Time (落日间 xpaidia studio), The Under Presents (Tender Claws), ~Song of Homunculus~ (Diamond Ace (Lily Zone + Zoë Sparks)), Card Shark (Nerial), The Vale: Shadow of the Crown (Falling Squirrel)

SEUMAS MCNALLY GRAND PRIZE

Inscryption (Daniel Mullins Games)

Unpacking (Witch Beam)

Loop Hero (Four Quarters)

The Eternal Cylinder (ACE Team)

Cruelty Squad (Consumer Softproducts)

Unsighted (Studio Pixel Punk)

Menções Honrosas: Toem (Something We Made), Norco (Geography of Robots), Overboard! (inkle), Saturnalia (Santa Ragione), Dodgeball Academia (Pocket Trap), Webbed (Sbug Games), Fuzz Dungeon (Jeremy Couillard)

O que é o Independent Games Festival?

O Independent Games Festival (IGF) é uma premiação anual realizada durante a Game Developers Conference 2022 (GDC 2022), e é considerado o maior evento voltado para a indústria de jogos independentes mundial. O Independent Games Festival foi fundado em 1998 para promover e incentivar o desenvolvimento de jogos, mas principalmente reconhecer e premiar os melhores desenvolvedores independentes de jogos do ano. O objetivo do Independent Games Festival é promover o mercado independente de jogos com os mesmos benefícios de outras grandes premiações, porém com o foco maior em desenvolvedores pequenos.

Imagem: Divulgação

Confira os vencedores do Game Developers Choice Awards (GDCA)

Melhor Áudio

Returnal (Housemarque / Sony Interactive Entertainment)

Unpacking (Witch Beam / Humble)

Deathloop (Arkane Studios / Bethesda Softworks)

Marvel’s Guardians of the Galaxy (Eidos Montreal / Square Enix)

Forza Horizon 5 (Playground Games / Xbox Game Studios)

Menções Honrosas: Halo Infinite (343 Industries / Xbox Game Studios), It Takes Two (Hazelight Studios / Electronic Arts), Genesis Noir (Feral Cat Den / Fellow Traveller), Kid A Mnesia: Exhibition (Arbitrarily Good Productions, Namethemachine / Epic Games), Resident Evil Village (Capcom)

Melhor jogo estreante

Kena: Bridge of Spirits (Ember Lab)

Valheim (Iron Gate Studio / Coffee Stain Publishing)

Wildermyth (Worldwalker Games / WhisperGames)

The Artful Escape (Beethoven & Dinosaur / Annapurna Interactive)

Sable (Shedworks / Raw Fury)

Menções Honrosas: Genesis Noir (Feral Cat Den / Fellow Traveller), ElecHead (Tsuyomi / NamaTakahashi), Unsighted (Studio Pixel Punk / Humble)

Melhor Design

It Takes Two (Hazelight Studios / Electronic Arts)

Psychonauts 2 (Double Fine / Xbox Game Studios)

Halo Infinite (343 Industries / Xbox Game Studios)

Deathloop (Arkane Studios / Bethesda Softworks)

Inscryption (Daniel Mullins Games / Devolver Digital)

Menções Honrosas: Resident Evil Village (Capcom), Unpacking (Witch Beam / Humble), Death’s Door (Acid Nerve, Devolver Digital), Loop Hero (Four Quarters, Devolver Digital)

Prêmio em Inovação

It Takes Two (Hazelight Studios / Electronic Arts)

Wildermyth (Worldwalker Games / WhisperGames)

Unpacking (Witch Beam / Humble)

Inscryption (Daniel Mullins Games / Devolver Digital)

Deathloop (Arkane Studios / Bethesda Softworks)

Menções Honrosas: Returnal (Housemarque / Sony Interactive Entertainment), Chicory: A Colorful Tale (The Chicory: A Colorful Tale Team / Finji), Loop Hero (Four Quarters, Devolver Digital)

Melhor Narrativa

Marvel’s Guardians of the Galaxy (Eidos Montreal / Square Enix)

Deathloop (Arkane Studios / Bethesda Softworks)

It Takes Two (Hazelight Studios / Electronic Arts)

Psychonauts 2 (Double Fine / Xbox Game Studios)

Unpacking (Witch Beam / Humble)

Menções Honrosas: Kena: Bridge of Spirits (Ember Lab), Life is Strange: True Colors (Deck Nine / Square Enix), The Forgotten City (Modern Storyteller / Dear Villagers), Inscryption (Daniel Mullins Games / Devolver Digital), Wildermyth (Worldwalker Games / WhisperGames)

Prêmio de Impacto Social

Before Your Eyes (GoodbyeWorld Games / Skybound Games)

It Takes Two (Hazelight Studios / Electronic Arts)

Life is Strange: True Colors (Deck Nine / Square Enix)

Boyfriend Dungeon (Kitfox Games)

Chicory: A Colorful Tale (The Chicory: A Colorful Tale Team / Finji)

Menções Honrosas: Forza Horizon 5 (Playground Games / Xbox Game Studios)

Melhor Tecnologia

Halo Infinite (343 Industries / Xbox Game Studios)

Forza Horizon 5 (Playground Games / Xbox Game Studios)

Ratchet & Clank: Rift Apart (Insomniac Games / Sony Interactive Entertainment)

Returnal (Housemarque / Sony Interactive Entertainment)

Hitman 3 (IO Interactive)

Menções Honrosas: Battlefield 2042 (EA DICE / Electronic Arts), Resident Evil Village (Capcom)

Melhor Visual

Forza Horizon 5 (Playground Games / Xbox Game Studios)

Kena: Bridge of Spirits (Ember Lab)

Deathloop (Arkane Studios / Bethesda Softworks)

Ratchet & Clank: Rift Apart (Insomniac Games / Sony Interactive Entertainment)

Psychonauts 2 (Double Fine / Xbox Game Studios)

Menções Honrosas: The Artful Escape (Beethoven & Dinosaur / Annapurna Interactive), Resident Evil Village (Capcom), Genesis Noir (Feral Cat Den / Fellow Traveller), Returnal (Housemarque / Sony Interactive Entertainment), Sable (Shedworks / Raw Fury)

Jogo do Ano

Inscryption (Daniel Mullins Games / Devolver Digital)

Forza Horizon 5 (Playground Games / Xbox Game Studios)

Resident Evil Village (Capcom)

Deathloop (Arkane Studios / Bethesda Softworks)

It Takes Two (Hazelight Studios / Electronic Arts)

Menções Honrosas: Halo Infinite (343 Industries / Xbox Game Studios), Marvel’s Guardians of the Galaxy (Eidos Montreal / Square Enix), Psychonauts 2 (Double Fine / Xbox Game Studios), Chicory: A Colorful Tale (The Chicory: A Colorful Tale Team / Finji), Death’s Door (Acid Nerve / Devolver Digital)

O que é o Game Developers Choice Awards?

O Game Developers Choice Awards (GDCA) é uma premiação anual, que ocorre durante a Game Developers Conference (GDC 2022). O premio foi criado pela Associação internacional de Desenvolvedores de Games, ou seja o foco da premiação e do evento principal é promover debates e palestras para todos os desenvolvedores do mundo. Atualmente o GDC é o maior evento voltado para desenvolvedores de jogos do mundo e consequentemente o Game Developers Choice Awards também é a maior premiação voltada para esse público, e em especial a GDC 2022 retornou com o evento presencial após dois anos de eventos completamente remotos.